Thats all I need i think. I wasnt sure if there was an Event that checked if an integer was a specific value. Ill try that and get back to you. Thanks Bloo & simonake.
How would I say
"If Player 1 has 4 Footmen in Region 01" then...
I don't know how to base a trigger off of a certain number of units in a region.
This sounds really obvious but... idk lol.
I got the integer stuff working right but now i have a big problem. I'm using this for a TD.
Whenever a creep dies the Dead_Creep integers gets + 1.
But the game cant seem to count all the creeps dieing.
When 240 creeps died the integer only goes up to 142.
How can I fix this?