Recent content by ablationer

  1. ablationer

    How to: Make Spellbooks

    I did, but sometimes some abilities wouldn't add, and it appears to be random too, sometimes I drop the items with the additional spellbook that have the abilities I want, and when I pick it back some, some of the missing abilities are there, and vice-versa, it's very strange... I did try to...
  2. ablationer

    How to: Make Spellbooks

    I'm looking for a simple way to simply have more than 4 abilities (passive) per items, no need for triggers or anything, is there a way to do that with spellbooks? How?
  3. ablationer

    item abilities

    But that's not what I'm looking for, I only need the bug fixed, not add spellbooks with triggers
  4. ablationer

    item abilities

    This technique seems to work well, however I've had a weird glitch where sometimes some abilities wouldn't work, for example, abilities with aura or buffs that wouldn't always appear on the wearer of the item... Any idea how to fix that?
  5. ablationer

    Basic question (Selected units) - Also Wc3 GUI tags

    Isn't mine the same thing? To be honest it's that I have no idea how to make those multi-steps actions like you do Also, I just tried and it works, in fact the 1st trigger I made works as well... But only in singleplayer, and even if i add players in singleplayer, in multiplayer it bugs...
  6. ablationer

    Basic question (Selected units) - Also Wc3 GUI tags

    Hmmm, I've been thinking of trying this testgivestr Events Player - Player 9 (Gray) types a chat message containing str+ as An exact match Conditions Actions Unit Group - Pick every unit in (Units currently selected by Player 9 (Gray)) and do (If (((Picked unit)...
  7. ablationer

    Basic question (Selected units) - Also Wc3 GUI tags

    Oh, sorry, I didn't notice the second page, I'm trying it right now, but I'm having a hard time finding the "do actions" is it in All or General? I can't find it, and I can't find the hero comparaison either (if unit is a hero)
  8. ablationer

    Basic question (Selected units) - Also Wc3 GUI tags

    Would it make it choose another unit even if it is a hero that is selected? Hmmm... thanks, but I need it to be doable for any owner that the hero is, not only the triggering player, like player9 could change player2's hero by having it selected and do the command Thanks, but I have no idea...
  9. ablationer

    Basic question (Selected units) - Also Wc3 GUI tags

    And what would this look like in a trigger form? But there is no triggering player choice in the action for the unit group
  10. ablationer

    Basic question (Selected units) - Also Wc3 GUI tags

    There is no triggering player, but anyway I only need to make it available for player 9, only when he types, and only the unit he has selected, no matter who's controlling it
  11. ablationer

    Basic question (Selected units) - Also Wc3 GUI tags

    But I need it to be for any player, like any hero that the player 9 selects, either it's his or not
  12. ablationer

    Basic question (Selected units) - Also Wc3 GUI tags

    Well, it seems simple enough, i just want that, whenever i have a hero selected and i type something, it increases its stat, thats it
  13. ablationer

    Basic question (Selected units) - Also Wc3 GUI tags

    testgivestr Events Player - Player 9 (Gray) types a chat message containing str+ as An exact match Conditions Actions Unit Group - Pick every unit in (Units currently selected by Player 9 (Gray)) and do (Hero - Modify Strength of (Picked unit): Add 2) Oh, I...
  14. ablationer

    Basic question (Selected units) - Also Wc3 GUI tags

    Hello, two quick questions here, Firstly, I want to make this basic trigger But it does not work, it changes the stat of any other unit that is selected, not the one the player 9 has selected, how do i fix it? Also, how does the wc3 GUI triggers tags work exactly? I took a screenshot...
  15. ablationer

    Unit disappeared from the list

    Oh, I found out why, apparently in the editor heroes aren't listed by their unit name, but by their first hero name, like a hero unit called "warrior" will be known in the editor by his first name in the proper names list Well, thanks everyone for trying to help at least
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