How can you increase a unit's movement speed over 522?
Does it require to be triggered? Or can it be just found in the object editor?
I've been trying to figure this problem for quite some time now, please help.
@ chobibo - Yes, yes I did. Nothing changed except that the spheres are gone.
@ KaerNomekop - I changed it and I can't even see one single object floating. But thanks anyway.
Yes, I'm sure I did, I tried changing from one field to a lot of them. Still no change except when I cast a spell, a spark from the missile art I chose shows up.
How can it be possible to change the Blood Mage's floating spheres to different kinds spheres or objects? Is it possible by just using the regular object editor?
Does Disease Cloud stack?
(ex. 2 units having disease cloud do more damage overtime on a unit)
Does Immolation stack?
(Same example above)
What skill temporarily increases a units max hp?
Events
Unit - A unit Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Custom script: local timerdialog WINDOW
Custom script: local integer HEROWAIT
Custom script: local timer OURTIMER
Custom script: local unit OURHERO
Custom script...
okay, theres a new problem that code you gave me doesnt really revives the hero where the start locations are, unfortunately it makes an error instead. Xx