local group g = LoadGroupHandle(HT, ID, 1)
DestroyGroup(g)
If I destroy group g, does it affect the group stored in the hashtable in anyway or can I just reassign it to another variable?
Mega Jump
Code: GUI
MUI/MPI: MUI
The Mountain Giant jumps up in the air and lands at the target point up to 900 units away over 2 seconds. Upon landing, all units around the Mountain Giant will be launched up in the air 1,5 seconds. When they land, they will take damage and become slowed...
Does this trigger cause a server split?
Flash
Events
Unit - A unit Uses an item
Conditions
(Item-type of (Item being manipulated)) Equal to Flash
Actions
Custom script: if GetLocalPlayer() == GetOwningPlayer(GetTriggerUnit()) then
Cinematic...