Recent content by BebopJelli

  1. BebopJelli

    Short Cloak with no energy cost

    ah! works like a charm, thank you very much! rep for you, if i could...
  2. BebopJelli

    Short Cloak with no energy cost

    Trying to make a cloaking ability that will be put on a zealot to activate at the same time charge would (the zealot won't have both charge and the cloak, but i want it to activate when charge would), have the same cooldown, be auto cast like charge is, and only last one or two seconds. I'm...
  3. BebopJelli

    AI Editor Questions

    Woops.. lol forgot I about that already, thanks acehart.
  4. BebopJelli

    AI Editor Questions

    Not sure I really understand the difference then. Does this mean that the waves function in the attacking tab only works for campaign AI?
  5. BebopJelli

    AI Editor Questions

    Trying to make some AI for my custom races, but I can't seem to get them to work. I need to know if there is anything I am required to have to make an AI work, triggers, anything in the AI editor that should be checked, anything NOT in the AI editor that should be checked, etc. Whats the...
  6. BebopJelli

    Create Corpses (like the graveyard does)

    Thats what I did. And for some reason it doesn't seem to work. I'm thinking it has to do with the structure though rather than the ability. Unfortunately, the is no sort of "point with offset" option in the ability to fix this. Anyone else have any ideas?
  7. BebopJelli

    Create Corpses (like the graveyard does)

    I'm trying to add a custom create corpses that only creates 3 abomination corpses. For some reason, now matter the radius I put, they do not form around the structure. For example, one will be far away while another will be overlapping the building. It is as if the center of the building is...
  8. BebopJelli

    AI and Custom Heroes

    Thank you very much.
  9. BebopJelli

    AI and Custom Heroes

    I'm trying to use the AI editor and I came across a huge issue before I could even really start with the AI, I couldn't use custom heroes! I've made my own race and wanted to use my heroes, but the only way I can see me doing this is by copying my heroes over the blizzard made ones (whether...
  10. BebopJelli

    Air unit corpses

    Well, I guess I wasn't entirely clear, it has to be a corpse of the dying creature so that, if revived or reanimated, it brings back the dying creature.
  11. BebopJelli

    Gold bag model

    Not quite the object I wanted, but this will work superbly. Thank you very much. Edit: Do i have to make an animation to make it so the bag shows up only when harvesting?
  12. BebopJelli

    Air unit corpses

    Is there any way i can make a flying unit leave a corpse? I don't mind if the corpse looks like a ghoul, i just want to make them leave one. As well, is it possible to make a graveyard spawn a frost wyrm corpse instead of a ghoul corpse?
  13. BebopJelli

    Gold bag model

    I don't think there is a specific model, though I am not positive. Can anyone confirm this?
  14. BebopJelli

    Gold bag model

    Is there a way to add the gold bag or bundle of lumber to models that are not workers by default. For example, having a ghoul carry a bag of gold. Can this be done in the editor or do i have to edit the model in another program?
  15. BebopJelli

    good name thinkers i need your help :D

    Divide by Zero It is the ultimate attack!
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