In my game i have settings, via dialog box, shown to Player 1 Red. But in my game, a 6 player somewhat RPG, color is irrelevant. So i made a trigger to try to accomplish this. But it is still to early to get testers for the game.
Here's the trigger:(attatched)
('Dialog_Paths' is the name of...
I searched for this in the forums but couldn't find it.
I am almost done with my map and i need to run some tests. So i was going to save it on my usb drive and take it to a computer cafe to try on another computer.
But my map doesn't show up in the Programs/WarcraftIII/Maps/Download...
Im using an Item to activate a Quest. When the Item is purchased the quest starts.
But i want the Item to be removed from the shop. So it cant be sold anymore.
Any ideas??
I not very good with the world editor, but i have good ideas. Need someone who can help finish the game. Must be good with triggers. I dont know shit about strings so if you do, then awesome. Let me know if your interested!
-Thanks
Im creating a solo, one player game. The Play is Brown, while the creeps are Red. But testing my map im always red. Anyway to text the map from World Editor as brown?
My Item Combination, is a stationary building. Items are put into the designated slots, and gets the item it equals out to.
and it works,
but when trading the item from the item combining building to the actual hero, it disappears..
any ideas?
i have a reoccuring dialog box, that selects an attribute. (str,agi,int).
im trying to make it so theres a possibility of random 4th option. (gold, exp, item)
but the fourth option is only an option a percentage of the time?
any ideas?