So I needed icons for some of my items in my map and I decided to make them
I think they turned out surprisingly well, actually. Just a simple recolor and clean up.
Icons are based off of Blizzard's 'Advanced Unholy Strength' icon.
Both the BTN and DISBTN's are included in this pack.
Correct me if I'm wrong, but shouldn't the order of these two lines be switched around?
set playerNamesColored[i] = playerColorStr[i] + playerNames[i] + CLR_END
set playerColorStr[i] = tempPlayerColorStr[GetHandleId(playerColor[i])]
EDIT: Tested. It won't work unless you switch them around.
I don't really get what you mean by the first part of your post. Move everything that you quoted from my code into the '//stuffs here' comment and call the function in the periodic trigger or do you mean something else?