Haha, the projectile system is about done. But I doubt I will submit it.
The system itself factors in many different situations, which makes the script a little sloppy.
I am also yet to convert it to not need a rip off of xefx. But who knows, if I work on it some more, I may submit it to the jass help section and see what people think.
Unfortunately no, that is the problem of the trackables. They disable "normal clicking" completely.
But, maybe the "Force Key"-method could solve your problem. Link
It won't allow rightclick or unit selection, but you can turn it off and on.
I don't think so. It is based on game constants you can set in your map, you could manually recalcuate what the damage was though based on the armor formulas and types... but I think it's impractical and lame. o.o
yeah whatever it puts out even if it is not perfect I can fix it and the latest version of chatgpt can create websites from pictures it will not be long until it can do that with almost all the tools
If you're good enough to spot the mistakes of the answers you don't need it in the first place. If you aren't good enough, you're gonna rely on some half-correct stuff