Recent content by ccsdude

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    Make Ancestral Spirit Cast on enemies?

    The only problem for this is that the target unit has to have Unit Classification - Tauren... otherwise I think it won't work... oh and in the ability I think you have to change the Targets Allowed from Ground, Player Units, Dead... to Dead, Enemy, Ground
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    TD Joccarens TD Alpha tests

    Hey it's me again.. jaja xD... I noticed that the etheral units don't do what they are supposed to (go through your towers)... But I found a way to fix it via trigger cause didn't know how on the object editor... just add this after every create unit action on the Spawn trigger... If...
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    help pls

    Erase the integers(80,70,60,50,0) in the creep reduction table... and add a new one that is 100... P.S: allready tested it and if that is your problem that should fix it :D
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    help pls

    I am not sure how it works, but I think that if you just erase al 5 of the integers and leave 1 that says 100 it should work... not sure
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    help pls

    Have you changed in the gameplay constants the part of the Hero XP Gained - Creep Reduction Table?
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    TD Joccarens TD Alpha tests

    Hey I made a winning trigger and you don't need to modify to many things... just 2 things: the condition of the Win trigger... and the final part of the Spawn trigger... By the way I have the replay of the -SMBTDM match I did if you want it let me know it's only up to lvl 27 for obvious...
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    TD Joccarens TD Alpha tests

    Hey your challenge of -BTSMDM is impossible because when you reach lvl 27 you can't see the creeps so you can't kill them and you die... You should put something like this on the Level Set trigger on the part of the 27 lvl... If (All Conditions are True) then do (Then Actions) else do...
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    trigger event problem

    I think that shouldn't work cause attacked unit is for the unit is attacked event and not for this... try change it to triggering unit... i am guessing it is the same unit you want...
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    TD Joccarens TD Alpha tests

    hey have you tested the winning condition cause I got to the final wave kill the 4 bosses and nothing happen...
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    TD Joccarens TD Alpha tests

    Hey I tested your map...at first I didn't know where to put the towers, but after like I got it... the only thing I didn't like was the spawing cause if all players are playing this happens... I think it would be better to spawn them 1 by 1, and it is just one small change to your spawn...
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    Spell request

    Doesn't matter unit skills can have lvls
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    Picking Nearest Unit

    I think there is no command like that, you need to select units in an 500 area for example and then calculate the distance, then you compare it with the last distance you got and keep the one that is the less. I would give you the trigger but don't have WE on this computer. EDIT: ohh, he...
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    Invul structures

    I think this should work, you just need to make Dead_Towers = 0 at map initialization and set Main_Base for the base you want. Untitled Trigger 001 Events Unit - A unit Dies Conditions (Unit-type of (Dying unit)) Equal to Scout Tower Actions If (All...
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    Import problems

    Hi, I was wandering is there any way to import units, spells, and triggers without deleting the previous ones. It would save me A LOT of time if it is possible... Thx.
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    Help making MUI spells

    What are ways to make spells MUI... I allready know that it can be done by making every variable an array like... "caster[cv] = triggering unit" and so on and every time a new trigger start +1 to the cv count... but what if you are using arrays allready. I would like to know other ways to...
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