Recent content by cenarius

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    Searching for experienced JASS coder

    The map is Peppar's multiplayer chess (attached). The map is gonna be used for a chess tournament, hosted on ghost++. In order for ghost++ to read the winner/loser/drawer data, I need to insert a standard library inside the map. The collected info is then transfered to tour brackets where...
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    Searching for experienced JASS coder

    I need to insert a standard library inside a map, so ghost could read the winner/loser/drawer info and store it inside the db. As a jass noob, I am facing some problems doing it. If anyone is willing to help me out, please send me a PM. (the library is already done, I just don't know how to...
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    Help fixing JASS for 1.24b/c

    I updated jasscraft for 1.24b, but syntax check doesn't report any errors. I have no idea what to fix to make the map compatible. :< I am attaching it inside a txt because it's too long for the post. If someone can fix it...<3
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    Mysterious bug -I have no idea plz help!

    Ok, I updated my first post with additional info that came by several tests on multiplayer. If you have ANY idea...don't hesitate. <3
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    Mysterious bug -I have no idea plz help!

    Ok, I removed the first explaination part to avoid confusion. Now there is trigger 1 and trigger 2 which are different problems. 1. What to change at the first one? 2. What to change at the second one? Ok I got ithis one-put wait action outside the loop.
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    Mysterious bug -I have no idea plz help!

    1. First trigger only shows how the groups are made. Second one is bugger. And no..removing wait would cause Infinite loop (tested) 2. I also tried to repeate the Group pick after Wait, but it didn't help. Any other idea?
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    Mysterious bug -I have no idea plz help!

    1. This trigger select whole unit group when you select 1 unit from the group. This works perfectly in single player, but in multiplayer strange bug appearss Case1: Player selects his unit->DISCONNECT Case2: Host selects his unit->OTHERS DISCONNECT Host never disconnects (obviuosly) :banghead...
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    Tutorial with broken link

    http://world-editor-tutorials.thehelper.net/cat_usersubmit.php?view=36757 I need LoadingScreen2.mdx from there but link is broken. Can someone give me that file? Ty in advance.
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    STrange bug with WE

    REad here: http://eurobattle.net/showthread.php?t=89956 Anyone knows what's the problem?
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    How to save the map without placing player start locations?

    yes I know I can place them and I know it won't hurt anything, but I want to edit one pre-existing map. After I want to save it asks me for player locations, so the original map obviously doesn't have them.
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    How to save the map without placing player start locations?

    @title It always asks to generate them but I don't want them.
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    Unselectable unit

    I will try all, thanks. edit: strange thing 1. EVen at 0.01 seconds I was able (sometimes) to stop the unit with fast select-right click. 2. If I used another even, Player 1-8 selects a unit. It worked even slower. WHich is actually strange because it is direct action. But I think 0.01...
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    Unselectable unit

    I need to make unit unselectable but still attackable. Is this possible? Basicaly, unit may not be controlled, but it still needs to have an owner (to get bounty from killed units).
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    Strange trigger problem

    Looks like I need to add to your rep. :thup:
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    Strange trigger problem

    Excluding triggering unit: Doesn't work, because it only removes 1 unit from the group but others are selected and trigger the event, removing themself from group but again picking others. Complicated. :/ Player 1 Selection Events Player - Player 1 (Red) Selects a unit Conditions...
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