Recent content by Cfw_Master

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    Unable to save

    As long as the map is still selected when you try to host, it cannot be saved, even if you are on the menu screen of warcraft.
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    Set Gold,hp,etc.. to value

    Came across another problem :o Is there anyway to set the max life/mana of a unit? I can find the set life and mana options but can't seem to find anything that will set the max life/mana of a selected unit. Thanks again! :)
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    Set Gold,hp,etc.. to value

    Ah thanks. +rep It worked perfectly :)
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    Set Gold,hp,etc.. to value

    Hello, I'm making a testing/RP map that can be used for many purposes. I'm adding in some triggers that can set the max life, current life, gold etc... Since I want this to be player triggered, it will be something along the lines of -hp100 which would set the hp of the selected unit to...
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    Item Stacking (+rep)

    Thanks for the link! (+rep)
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    Item Stacking (+rep)

    Hello, How do I stack items? Does it have anything to do with the number of charges? I think the number of charges simply means the amount it comes with when purchased. Thank you for your help in advance and +rep as always :D
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    Simple Triggered Spells

    Hello, i'm working my way into learning the wonders of spells and abilities. Since I'm just starting out, i'm trying to put together some simple triggered spells using GUI. Already, i've run into trouble :o First spell: Blinking to a location and creating a mirror image at the previous...
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    Upgrade 'Increment'

    Ah okay. Thanks again :D
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    Upgrade 'Increment'

    Ah okay thanks. +rep to both of you :D EDIT: Wait, hold on... If the bonus increment is simply the bonus added every level except the first... Then what's the gold/lumber increment?
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    Upgrade 'Increment'

    Ok just to be clear, lets pretend we have a unit that does 10 damage. Base is 1 and inc is 1 After the first research, he will do 11 damage, second research he will do 12, third research he will do 13. Is this correct?
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    Build Anywhere

    EDIT: Nevermind then :D
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    Upgrade 'Increment'

    Hello, I've been making a few upgrades. However, i've noticed that for many of the upgrades, there is a 'base' bonus and an 'increment' bonus. I'm wondering what the 'increment' bonus is. I have two theories right now: 1. If base = 100 and increment = 100, level one will give a bonus of 100...
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    Killing hero if player resource equals 0

    Ah yes. Thanks a lot for your help :D (+rep) I didn't use those triggers because it gave me a different idea that works too. Just forgot about the unit group :rolleyes:
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    Killing hero if player resource equals 0

    Hello, I have another question: How can I kill the hero that a player owns if their gold becomes 0? Thanks in advance and +rep as always :D
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    synchronized stock replenish interval

    Minor note: It would be better to add the gold before all of the players buy it and then remove it. Otherwise, if someone normally doesn't have enough gold to buy it, they will get an increase in gold afterwards. (Gold doesn't go negative)
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