Recent content by chovynz

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    Help using X Y Z Axis on Doodads/Destructibles

    http://www.thehelper.net/forums/showthread.php?t=32561 Not sure I understand your first post. Can you clarify? Play around with keypad + and - and home and end (remember to try using ctrl and shift when experimenting). Make sure you set the Art minimum and maximum scale in object editor to...
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    My map lag when I select it...

    You're complaining of lag outside the game?? Get more RAM, but that wont fix it. Seriously. Dont worry about this issue. it's not a problem. Be more patient with your computer. There's not much else to say really. I was going to talk about lag inside the game, but that seems pointless to this...
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    Footprint Manipulation - How To?

    As far as I know... Footprints are part of the model, and are mostly unchangable (without going into the model itself). So if you want to make footprints last longer or freeze, I suggest you trigger them yourself...
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    Starcraft - Warcraft Unit Equivalents

    Well...Good replies is all I can say. I said my bit now I'll help you. Will you be including BroodWar / any others or just Vanilla? SC is a sprite engine. WC3 is actual 3D.
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    Unlimited Build Range

    Reread this thread in case someone has some solutions for you. I can see a few already that you should be able to use with your summoningTime / no builder / Repair cost criteria. Idea off the top of my head: (There probably is an easier solution but it's not swirling in my orb at the...
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    Unlimited Build Range

    Once again I show my naivete. And once again I say something that is not correct. And yet once again bOb666777 shows that he does know what he is talking about!! :D It's not as simple as I first thought (or thought I remembered). I suggest you do things based on what bOb666777, SarChasm...
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    Modifying Scaling Value

    One way I know of edit: Beaten to the post...Twice!!
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    Starcraft - Warcraft Unit Equivalents

    Personally, I think you're wasting time in attempting to make this map, with the restrictions you have placed upon yourself. Warcraft does not equal Starcraft. It's made on a different engine, with different capabilities, with different gameplay in mind. I've seen other maps like this and...
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    Unlimited Build Range

    Also, Repair is a different ability to Build. Different things. Changing one wont effect the other. I can't right now but I'll have a look when I can. I'm sure its something ridiculously easy.
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    where can i find a projectile system?

    Most projectile (or physics) systems are fairly advanced. You can either make your own (using concepts that you understand) or you can study up on those actual systems. And If your messing around with physics and stuff you probably want something like this as protection.
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    Unlimited Build Range

    I do believe there is something in Gameplay Constants that will effect your building range. I seem to recall something also in object editor. Perhaps you'd like to check out the Builder abilities and look at casting range? Sorry. I'm unable to check right now as I'm on Linux.
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    How to make shuffle players?

    Wait do you mean in the lobby or when ingame (either at map init or some other time straight after map loaded)?
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    Special Effect Doesent Die

    I suspect these two are conflicting somehow. I also suggest you set the variable in each condition. It not getting destroyed sounds like your losing the special effect somehow. (Especially considering your doing this every second.) Lantern Dies Events Time - Every 1.00 seconds of...
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    I Need a map of a city

    Depending on what he wants, Google might not be the answer this time :D. I suspect he wants a picture drawn of a city with certain things (that he mentions in the First Post.) But I'm not sure. The context isn't clear from his post. Varine, can you clarify what you want?
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    newgen errors deleting my map

    Also do that for units and models. Something might be making your map crash. Find out which one is making it crash, and either replace it or dont use it. Also another thing; make a new map, import things one by one. (Thanks for reminding me Bob)
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