Numbers can be changed so consider them just as an example:
Focus Fire Mark (or something Mark :P) - The explosive Archer marks the target with a mark. The mark increases damage of allied heroes against the marked target equal to 50/60/70% of their primary attribute. Also it grants vision of...
Post more information about your rpg or else we'll be just lurking in the dark. Example: My idea is about a quest Pest Control where you have to kill all rats that are in the city. But what if ur rpg is in a cave or something like that and you don't have any cities??
Hi, I'm making a hero for my AoS/Arena like map. The hero is a black dragon and I have a problem with his third spell because I'm a noob world editor :P.
"Blight is famous for his poisonous breath. He spits a neurotoxin from the two acid glands that are located inside his mouth on either side...
ty.. :D i will try this in a moment. and have now an another question.. does this leak?? i mean you set the temp unit and point but never removed them..?? just askin.. i'm not experienced in world editor :P
Hi' I'm making a hero ("Spirit Caller") and his first ability will be Storm Chaser:
"Molith calls the spirit of storm to imbue his weapon with lightning enchantment. His weapon releases a small amount of lightning with each hit. When there's enough lightning on the target, the target is...
i know that u have to increse the % for each lvl, but with your formula the spell deals 8400 damage (the mana of the unit is 336) when it has to deal 84 damage (25% of 336)..
that way you deal 25/30/35/40/45 damage total..
I'm making a few heroes (just for fun and for upgrading my, yet basic, warcraft3 editor skills) and stumbled upon a problem. Look it yourself:
Water Bolt
Events
Unit - A unit Starts the effect of an ability
Conditions
Actions
If (All Conditions are True) then do...
I have a hero in and AoS style map.It is a sorceress.I named one spell Arcane Blast, it deals damage and burns mana.
My triggers are like this:
Events- Unit - A unit starts the effect of an ability
Actions - If (All conditions are True) then do (Then Actions) else do (Else Actions)
- If...