Recent content by cybernetic

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    Latest version of wc3 problem

    /bump this happen to anyone else aswell?
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    Latest version of wc3 problem

    that cant be it, because i had the latest version, installed WEU and newgen and whatnot and the map didnt load. Thats when i had to revert to an OLDer version of the editor and the OLDer version of wc3.
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    Latest version of wc3 problem

    hello again guys. Ive got a bit of a problem where the map that i am currently working on does not want to start in the new version of warcarft 3 (2.6). I have Jass Newgen with integrated WEU with advanced triggers and custom tilesets. My map loads and works fine with older versions of...
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    Lightning Effect Question

    Ive deleted the trigger, tested the map and all works as normal. When i re-add the trigger however with all those custom scripts its a no go. so its defiently this trigger causing problems. -it saves fine, just getting the map to load is the issue.
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    Lightning Effect Question

    hmm, ive tried doing all you guys have said, making variables and custom scripts and such, however whenever i load wc3, the map wont load. Which means ive got something fucked up. Here is what i have: Custom script: local Lightning Wizard_Effects Set Wizard_Effect_Caster = (Position...
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    Lightning Effect Question

    thank you very much for all that information. Ive just copied your entire trigger into mine. Though i havent converted it into custom text cause im not familiar with Jass or the anything like it, so i hope GUI is sufficient enough. +rep to you. thanks again
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    Lightning Effect Question

    Ive noticed that when i do that, the effect stays on the map and just sits there forever. Is there a way to avoid this 100%?
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    Lightning Effect Question

    Hello All, just have a simple question about this lightning effect trigger. Here it is: Lightning - Create a lightning effect Mana Burn (Position of (Casting unit)) (Position of (Target unit of ability being cast)) Set Wizard_Effects = (Last created lightning effect) Lightning - Change...
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    Triggered Buffs for multiple players.

    Thanks for your help, but i have already figured a work around which involves dummy units and custom values. :)
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    Triggered Buffs for multiple players.

    Hello All. I have a bit of a problem with my new multiplayer map in development. So here it is. I have multiple abilities assigned to specific units which is all good, however, some of those abilities are triggered. EG: Blessed Shield: Increases armour of casting unit by an amount equal to...
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    Custom Script not loading properly

    Sorry on another note. RemoveLocation is used to remove leaks when creating units. Will this have the same effect: Set spawn = (center of region1) create 1 unit at spawn. Set spawn = (center of region2) create 1 unit at spawn. Set spawn = (center of region3) create 1 unit at spawn...
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    Custom Script not loading properly

    Yes i currently had spawn set as a rect. I have now set it as a POINT and it works FINE! yay!. thank you all very much.
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    Custom Script not loading properly

    ok this is what i have. Set Spawn = SD8 <gen> Create 1 skeletal defender for player 12(brown) at (center of spawn) facing (position of waygate) Custom Script: call Removelocation(udg_spawn) thats right isnt it?
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    Custom Script not loading properly

    hey all, ive already searched on this topic and couldnt find what i was looking for. Basically when i add a custom script to my triggers, something like: call RemoveLocation(udg_var1). And then i attempt to test the map and it just loads the warcraft 3 main game screen and i dont get further...
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    Unable to test or load map.

    Nope my map is completely corrupted and i cannot load it no matter what i try. Is there a fix for this or perhaps some sort of tool to un-corrupt my map, or do i basically have to start over?
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