At fireball i cant find "Real(Level of Intelligence for Triggering Unit) x .50"
and at the Mirror Image spell i can't make the dummy cast the spell on the hero, tryied to edit an spell i made earlier but it doesnt seem to work
Damn I can find the right trigger functions :/
All I manage to do is this
Fireball
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Fireball
Actions
If (All Conditions are True) then do (Then Actions) else do...
Thx for the fast reply :D
About the mirror image i want them to cast a fireboll(could make autoattack look like fireball). I dont have an allied computer in my team but can add i it helps
Hi im woking on my enfo and want to make two spells:
Fireball spell who take 50/50/100/150 percent of intelligence in damage and has an 5/4/4/3 sec cast time with 0 cooldown and 0 manacost
Mirror Image spell wich spawns 4 mirror image which i cant control they will follow me and autocast a...
Im making an castle defens map and i want to be able to chose who many creeps it will spawn,somthing like:
Event
Player 1 type -spawn 10
Action
Create 10 Footman at rec03
Do u mean that i shall make an spell like "sheep", which spawns a sheep,
and then make an trigger like every 50 sec make unit cast "sheep"?
Or have i misunderstand you?
After some tries this is what i ended up with
birth
Events
Unit - (Find the unit next to (Center of Rect 008 <gen>))'s mana becomes Greater than or equal to 10.00
Conditions
Actions
Unit - Create 1 Sheep (female) for Player 1 (Red) at (Position of (Triggering unit))...
Hi im working on an RPG where u can buy animals that aftera while will duplicate it self, if you know what i mean. I have try to make the trigger but i can inly get it to work for one specific unit :( Would be thankful for your help.
Hi im working on an enfo and i have some similar spells that i dont know how to do:(. I want them to have a chance on hit to do for examlpe, cast Thunder Clamp. Would be happy if anyone could show me how to make an chance on hit spell.