OK !
Here is my trigger to set ability bonus of item :
function BaoItem takes integer id,integer str,integer agi,integer int,integer dam,integer arm,integer ias,integer ims,integer rel,integer rem returns nothing
set ItemID[ItemCount] = id
set ItemStr[ItemCount] = str
set...
I don't know why my system error. If i pick item in the first time, it will bonus attribute normal but when i loss it or pick the second or third time, the bonus will false ( maybe add 3xx 4xx attribute ) . :( help me :-s pls <3
my demo map :