Well with a little bit of my own intuition I've made this work...and dear god. Well here's my final product if anyone needs any help on this issue as well.
<A BUY TRIGGER>
Cloak of Archimonde
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being...
I have a death knight hero in one of my maps that uses a strength over time dot, which looks like this
<The spell itself>
Plague Strike
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Plague Strike DK
Actions...
So apparently making it so you can't pick up two of the same items out of a group of specific items is a lot harder than I'd thought? Or at least I've been going about it the wrong way for the past few hours. I recently made a system so that you could have only one of four items at one time in...