Recent content by De.Facto

  1. D

    [Adventure] » Arcadia - Rise and Fall

    Some early impressions of the new prologue. (;
  2. D

    AD WALL - Looking For a Project to Join?

    Greetings, we're currently searching an additional coder (especially for the work on Chernobyl - Lost Riddles) joining our Fusion Engineering Group. Some of you might already know us through Arcadia - Rise and Fall, Chernobyl - Lost Riddles, WarCraft III Paranoia or Rise of Rapture. Due to...
  3. D

    [Adventure] » Arcadia - Rise and Fall

    Hey guys, some time passed by and in the meanwhile, Arcadia - Rise and Fall won the 3rd Solo-Mapping-Contest on THW as a few may have recognized! Furthermore we're reaching the 4000th Download soon. Thanks again for playing and supporting Arcadia! For this reason, I'm currently working on a...
  4. D

    [Action-Adventure] » Chernobyl - Lost Riddles

    Thanks for the feedback! (; After a long dry spell, I'm writing this article for you with some new content. The soundtrack has been finished. Finally! I hope you like it. Feel free to give us feedback, or some suggestions. Hugget Sukker is our new Sound-Director. Thanks again for your...
  5. D

    [Action-Adventure] » Chernobyl - Lost Riddles

    Thanks mate! (; .. Egad! cLR is on the best way. Introducing some new wip's of the upcoming hintbox!
  6. D

    [Adventure] » Arcadia - Rise and Fall

    I've just created a walkthrough. I think that was necessary. (; kyCoL-Y0v_8 t2ioIAOnfek y1OrizOVJAs gS0R6sen3Pc
  7. D

    [Action-Adventure] » Chernobyl - Lost Riddles

    We're currently workin on a LINC-System, where you are able to use keycards of the Complex's employees on a terminal. You will be able to receive personal-related data, the last posted news of the complex, Gazetteer and security-related information where you might change the security level of...
  8. D

    [Action-Adventure] » Chernobyl - Lost Riddles

    Mh, yeah. Just the icons and the player's model. These placeholders are a current solution and may not represent the final version and quality of cLR. Furthermore we've played the Fallout-series, yes. (; Please note, that the combat-system isn't the main-aspect in cLR. Chernobyl will be a...
  9. D

    [Action-Adventure] » Chernobyl - Lost Riddles

    For sure, mate. For sure. Our coder is working on the rooms as well as some tweaks! (; There will be new ingame-footage soon.
  10. D

    [Action-Adventure] » Chernobyl - Lost Riddles

    Introducing the new Alpha-Yard. You don't want to post anything, mh? (;
  11. D

    [Action-Adventure] » Chernobyl - Lost Riddles

    I'm proud to present the new dynamic/static camera-system, as well as the new interact system. The cams aren't just "locked" anymore. They will pan automatically with your movement. Furthermore the interact-system will give you direct information about the environment. xhNet-rE09A Suggestions...
  12. D

    [Action-Adventure] » Chernobyl - Lost Riddles

    Today we want to present you some first inGame-Footage of the new cLR! The Notebook-System will provide information about the complex and Noumenon Sciences. QQJMR_kkVWw Suggestions and criticism are welcome. (;
  13. D

    [Action-Adventure] » Chernobyl - Lost Riddles

    The Canalization-Part has been finished so far. In the following days I'll create some inGame-Footage!
  14. D

    [Action-Adventure] » Chernobyl - Lost Riddles

    The old, ancient chernobyl! :> Our new version will be out of all recognition.. ok, not completely - but much of the content has been reworked.
Top