Recent content by Don

  1. Don

    TD Blockage system, any suggestions?

    Simply allow 1 attack for your ''Wave units'' and order them to simply ''move'' from one region to another. If they can't find any way to get there, they will destroy a tower. Then, you can recall the order with hashtables with the event ''a unit dies'' and condition ''unit is a...
  2. Don

    Event response-Damage taker

    Any link or information on this? It might be useful since I have no idea on how to work with unit takes damage since I want this MUI...
  3. Don

    Checking if a building is currently under Construction

    At first I though it would be better that way but after testing, it sems a bit buggy with this event. Just saying
  4. Don

    Event response-Damage taker

    I was wondering how exactly this data works. I'm trying to use it as a variable (real) and store ammount of damage dealt by X tower. so, lets say I have the event ''a unit is attacked'' and this action ''damage_dealt (real variable) = event response-damage taken'' I tried that and asked the...
  5. Don

    Checking if a building is currently under Construction

    As fas as I know, there is nothing about a condition for a building that is being built, neither in boleans, integers nor reals. But, I might want to suggest you something like using point value of unit instead of units group (Mainly to avoid as many leak-able triggers as possible)...
  6. Don

    oth attacks enabled not working?

    Allright so I have that tower, it attacks ground units (ennemy, ground) for like 200 DMG and has another attack that deals 400 DMG to air units (air, ennemy). Ground attack is of type normal and air is of type pierce, both are missile and both are enabled, they also have different projectile...
  7. Don

    Order not canceling the other?

    Accname's suggestion fits the problem well. Thanks :D
  8. Don

    Are these spells/items really cool ?

    Just add a cooldown to your item stealing? Like after X seconds it is magneticaly attracted back to it's previous owner? And what if, EVER, someone would steal an item from someone who stole the item, I think your map would just crash XD Anyhow, just make sure that doesn't happen :P Another...
  9. Don

    Order not canceling the other?

    Is it possible, in GUI, to have an unit ordered something and not cancel the previous order it was given? And that it would actualy work for multiple units. Lets say I want to have an unit to walk from point A to B and, midway, I want it to ''Activate divine shield''. The thing is that...
  10. Don

    Builder won't build?

    There is no trigger linked with the tower/that does something once the tower is built/etc..
  11. Don

    Builder won't build?

    Yeah both are human race. Building is built but remains at 2HP on 20, the builder wont end bthe buiulding, it just stops randomly for no reasons?
  12. Don

    Builder won't build?

    I've had this problem before and fixed it easily. This time tho I can't seem to fix it! My builder has the ability to repair towers (which one is needed to build), my tower HP is over 20, my builder can actualy build the tower and everything... what kind of problem is it?
  13. Don

    Reincarnation affects?

    Exactly what I needed :D
  14. Don

    Reincarnation affects?

    Is it possible to make it so reincarnation (When a unit dies, it waits X seconds and revives it) won't affect the current order an unit is assigned? Like when it revives, this units continue to ''walk to a point''? Also didn't find out how but is it also possible to have their Hp reduced when...
  15. Don

    Hero Ideas - Elements

    Wind is part of nature. I could've addes blood, nether, poison, ether, corrupted, etc. But too much is too much :P Nice idea Necrach, I'll balance it with the others and it'll fit perfectly :D More ideas?
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