In the object editor change the art of the model file to the troll headhunter, troll berserker, atleast thats what i would try :)
EDIT:
use Custom for the art-model file:
units\orc\HeadHunter\HeadHunter
okay as i don't know how well you are know with Warcraft triggers, but this is going to require some.
As this requires a lot of triggers to be build, i'm going to outline the way how to proceed this rather then the triggers itself.
doing this partially out the top of my head so you may have to...
I can understand if he would refuse, i know how much work goes into building one.
Otherwise i can always have a look into building one myself :) ( as it would have been his idea i would credit him in the source as such if he wouldn't mind )
Cheers for the reply and i'll wait until he has...
As i had no clue on where to put this, i think this is the best possible location :)
I have a personal wiki which i use for all my programming snippets, as i code in many different languages the syntax highlighting makes my life easier.
Now for Warcraft 3 i noticed that TheHelper is using...
I think the Czech is indeed a barrier at the moment.
Just to get this straight, you kill a boss, the boss has an item, you want the person who kills the boss to get an item or everyone that is near the boss at that moment he dies to get the item?
i thought you where moving the items from your...
you could do it differently as the initial unit is destroyed.
Create an item variable in the loop, set the variable value to the item carried by the hero in the heroes variable, in slot Integer A
Actions
For each (Integer A) from 1 to 6, do (Actions)
Loop - Actions
Set items = (Item...
Now to be honest, i'm a bit at loss with the Chech, but what you could do is cycle through the inventory of your current char ( the one that enters a region )
do a:
Actions
For each (Integer A)from1 to 6, do (Actions)
Loop - Actions
Hero - Drop the item from slot (Integer A) of...
Now i'm not really knowledgeable on this subject, but don't you need to use the save cache option after creating
Game Cache - Save Last created game cache
Just trying to think with you :)
edit:
after some thoughts, i think you could try this:
Save The Hero
Events
Conditions
Actions...
i thought that might be the case, i was hoping there was an application that allowed several people to work at the same time, i'm planning on a big map, and not being able to work at the same time on the same file has it's disadvantages.
i was thinking on a system like the visual studio team...
Hi all,
My first ever post here, normally all questions i have have allready been answered or i find an answer before actually posting, however now i have a problem i don't know the answer to :(
I would like to be able to build with 2 more developers, at the same time.
At the moment we all...