Recent content by draist

  1. draist

    Mathematics in the trigger editor

    Hey, just a quick question; Would it be easier for the engine if i only use * instead of both * and /? Like so: (Strength*0.75)+((Strength*0.25)*Level of Ability) or (Strength*0.75)+((Strength/4)*Level of Ability) EDIT: Also, to remove a temporary point you type call...
  2. draist

    ABILITY THREAD: Feedback!

    Wow, it has been a long time since I visited last! Mostly because my computer crashed and all my map saves with it and I then gave up mapping and stuff, but now I feel like going at it again. Just in case someone wondered where I went off to.
  3. draist

    How do make decimals disappear from floating text?

    Oh, I thought he/she meant in the Damage 1 Events Unit - A unit enters (Playable map area) Conditions Actions >> Trigger - Add to Damage 2 <gen> the event (Unit - (Triggering unit) Takes damage) << Well, thanks for your answers! +rep to all of you
  4. draist

    Skill error

    He's using a dummy called FerdoDummy or something.
  5. draist

    How do make decimals disappear from floating text?

    And how exactly do I do that?
  6. draist

    Skill error

    Yes, that works but if his Hero has 4 or more skills the hidden war stomp icon can push the other abilities' icons around. That, however can be fixed if you set the War Stomp's icon Art - Button Position - Normal (X) and Button Position - Normal (Y) to 2. (On both options)
  7. draist

    How do make decimals disappear from floating text?

    So, I've got these here triggers: Damage 1 Events Unit - A unit enters (Playable map area) Conditions Actions Trigger - Add to Damage 2 <gen> the event (Unit - (Triggering unit) Takes damage) and Damage 2 Events Conditions Actions...
  8. draist

    casting an ability with an item

    Hi and welcome to TheHelper.net I assume that you want the unit to cast a spell (Example: Holy Light) but only if the unit has an item (Example: Holy Candles) and then after the unit casts Holy Light, the Holy Candles should be removed, yes? Holy Light Events Unit - A unit Starts...
  9. draist

    Create a variable

    You can't create variables with triggers. You have to do that on your own. Also, please describe what you want the variable to do... That way you have a higher chance of getting help.
  10. draist

    ABILITY THREAD: Feedback!

    For now I've only made 2 abilities and plan to think up 2 more. One of those abilities will probably be based on mana shield. Don't know yet. At the moment, nothing since I haven't really created anything for my heroes. Only the heroes themselves. Well, it's only just one hero so far and...
  11. draist

    Death animation not playing, Instead unit just disappears when killed?

    Well, you kinda need to post your map if you want us to help you. We're not gonna "steal" your map or anything, just look at yout triggers.
  12. draist

    Death animation not playing, Instead unit just disappears when killed?

    Have you created a region at the terrain that's supposed to kill the unit? I guess this should work: Deadly Terrain Events Unit - A unit enters (your region) Conditions (Unit-type of (Entering unit)) Equal to your unit Actions Unit - Kill (Entering unit)...
  13. draist

    ABILITY THREAD: Feedback!

    Well, I just wanted some feedback and hear other peoples opinion of the abilities. I guess that if they liked them, I would try to create them by reading up on JASS and other guides about triggering. As I said, I am still learning and I like challenges!
  14. draist

    ABILITY THREAD: Feedback!

    +rep for your triggering, haven't tried it out yet but will post again when I have! I want to play your map, it sounds pretty darn awesome! Also, thanks for the nice words about my abilites. It's what I like the most to do with world editor; to design and create abilites/heroes. The triggering...
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