Recent content by eatbeaver

  1. eatbeaver

    Nuclear explosion

    Why is it fading in and out with black colour when i use this code? Cinematic - Fade out and back in over 2.00 seconds using texture White Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
  2. eatbeaver

    Nuclear explosion

    Thanks man! +rep :) (BTW nice blood mage quote xD)
  3. eatbeaver

    Nuclear explosion

    How do you create a big nuclear explosion? You know with the screen goes white and a big mushroom cloud. I know it has something to do with Mortar projectiles death animation but how do i edit it?
  4. eatbeaver

    Why is units facing right

    Thanks! +rep
  5. eatbeaver

    Why is units facing right

    But i can't do that in-game.
  6. eatbeaver

    Why is units facing right

    But its nnothing to rotate or have i misunderstand you?
  7. eatbeaver

    Why is units facing right

    But in the editor they facing the right direction...
  8. eatbeaver

    Why is units facing right

    In my map when you bulid something it's always pointing right, i want it to to point at you (down). What is wrong? :confused:
  9. eatbeaver

    Player choose camera distance

    I don't know what is wrong with me this week how could i miss something that obious? Thank you. :D +rep
  10. eatbeaver

    Player choose camera distance

    Camera zoom Events Player - Player 1 (Red) types a chat message containing -cam as A substring Player - Player 2 (Blue) types a chat message containing -cam as A substring Player - Player 3 (Teal) types a chat message containing -cam as A substring...
  11. eatbeaver

    Player choose camera distance

    Oh, i feel so stupid why didn't i thought of that? :P Thanks for the help i love you. :D +rep
  12. eatbeaver

    Player choose camera distance

    Sneak bump...
  13. eatbeaver

    Player choose camera distance

    Hi, i want to make a camera system like in Ryoko td or Warlock were players just type in -camera X and then the camera zooms out to that range. Also i want the camera to reset itself to that postion until the player choose to change distance.
  14. eatbeaver

    Why is this trigger ignoring the event

    Omg, how is it possible? Inside an other trigger there was a copy of this trigger that started after 5 secounds. I have no possible clue how it get there. Thanks for the help anyway. :)
  15. eatbeaver

    Why is this trigger ignoring the event

    No, there's no triggers that run this one. What is redo? :P
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