Recent content by Ensabahnur

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    Units walk through buildings?

    Already tried this an it didn't work. And setting a pathing map isn't possible because it's not a considered a building. Any other ideas?
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    Units walk through buildings?

    In my map, all buildings are considered actual units instead. All units however, can walk through buildings instead of going around or colliding with them. Any ideas on how to prevent units from walking through buildings?
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    Phoenix Fire [healing ability]

    No triggers are needed for this, be sure to edit the right Phoenix Fire ability, don't edit the (Flyer) one.
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    Phoenix Fire [healing ability]

    Actually I've created an ability like this and yes it works.
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    Odd hero bug

    Can you post your map so we can test this?
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    [Request] Spell - Wildfire

    I tried it out and it works great, thanks. + Rep all around.
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    Killed enemies provide resources

    This can be triggered or can be found on all units in the object editor.
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    [Request] Spell - Wildfire

    I thought waits make it not MUI?
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    [Request] Spell - Wildfire

    Thanks for your help. Is this MUI or no? I'm not sure how I would make it MUI..
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    [Request] Spell - Wildfire

    Wild Fire Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to test Actions Custom script: local unit a = GetSpellTargetUnit Wait until (((Triggering unit) has buff Parasite) Equal to True), checking...
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    [Request] Spell - Wildfire

    I tried basing it off of acid bomb but the dummy doesn't cast the spell, so I'm using parasite instead and as my first post indicates - it's not working right.
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    Request your GUI spells here!

    Spell: Wildfire Description: Ignites the target in flames dealing 1 damage per second for 10 seconds. After the duration or if the target dies the spell should bounce to a random nearby enemy unit and should start the spell over again. The spell ends immediately if there are no nearby enemy...
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    [Request] Spell - Wildfire

    I've updated my post with the spell I created. Updated title of post.
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    [Request] Spell - Wildfire

    [Trigger] Spell - Need Help I'd like some help creating this spell in either GUI or JASS, should be MUI. Spell: Wildfire Description: Ignites the target in flames dealing 1 damage per second for 10 seconds. After the duration or if the target dies the spell should bounce to a random...
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