Hello, I have made a little something where you pick up an item(armor, helmet, shield or sword) and it becomes visible on your hero(which is a villager)..
I have used a slightly modified version of AceHart's item class restrictions to prevent the hero from having more than 1 armor, helmet...
Allright, have been trying to create some sort of a system that doesn't allow a hero to have more than 1 of a specific class item. I tried it myself first but with no luck i searched here and found several threads about it, also tested them but did get any single one of them to work.. :confused...
The damage of the spell is applied to the triggering hero and every unit(in range) in the same team. It's not noticed on the map because of the high hp and hp reg. I would also like a fix on that.
Great spells anyway.