Actually it was just the map size. apparently the campaign editor can only handle up to a certain size. my maps were huge cause i was using tons of imported sounds and music. so instead i put all imports in the campaign editor and it worked. Thanks anyways
yup that sounds right. But im running into a general campaign problem. Iv created my campaign, added the maps, and made buttons for the maps. I can load the campaign in game but when i click on the button to load a map it goes dark then reloads the campaign screen. anyone know why?
Is it possible to make an open world type campaign?
For example, lets say our hero is in a room with 3 doors. Walking through each door will bring you to a different map. and once your in one of those maps you can always walk back through the door and get back to the room.
Does anyone know how to make the GUI image triggers work? The only help iv found online is complicated stuff with JASS, which if i can avoid i want to. Sorry for being so vague but im really clueless