True but heroes should have some pretty unique abilities, something that makes them desirable and balanced lol... any ideas? im sure moradiae will appreciate what we give he can pick an choose after that =w= and balancing can come in test and newer versions like the bash he balanced
I think he already has plans to make different starting heroes once the basic game mechanics are working and buggless
be cool if one of the heroes has a 15% (might be too high) chance to do an extra click every click =w= cause those extra clicks may stun/crit etc and also may create another...
how i would do it would be to create a dummy unit which cast warstomp along the line which is the direction of the shockwave, depending on the speed distance and size, this is quite alot of work but doable. using a similar trigger to sliding but instead of moving a unit creating another one and...
I believe that anything you use that has a chance out of 100% should use whole numbers and anything else will use the decimal places...
however if your still uncertain I guess u can just add big numbers in as most numbers that use decimals (having 1 = 100%) will max out at 10