Recent content by Gamat

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    GetRandomInt problem?

    Oops, thanks!
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    GetRandomInt problem?

    I don't know what happens but GetRandomInt always give me the same numbers: for ex: function Trig_s_Actions takes nothing returns nothing call DisplayTimedTextToForce( bj_FORCE_PLAYER[0], 30, I2S(GetRandomInt(1, 10)) ) call DisplayTimedTextToForce( bj_FORCE_PLAYER[0], 30...
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    RPG Devintre Rpg

    BackPack mule xD I like the map, it looks good, but i think it will be better if you add a box stash at a city or a camp instead of a movable backpack
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    Bonus mod system

    bonusmod by weaddar can handle negative values and you can specify the ammount of abilities to use
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    RPG Legacy RPG

    Yes but i am saying if there will be a status menu so you will be able to view your character abilitys for example: ===================== DMG : 20 HP: 20 CRIT CHANCE: 2% CRIT DMG : 24 ===================== There you have high damage but 2% critical i dont know it was too low i need to lvl...
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    RPG Legacy RPG

    :eek: very nice There will be a bag or equipment system? :thup: It will be nice if you make another multiboard or something to show the spells damage, critical etc so you can know which attribute is more important to level
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    Campaign Dreamlord II

    Ah? defeated in first mission :eek: well that mission is very simple but im in the second one and is very confusing where do i acquire the 3rd copper skull :P? very nice :thup:
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    Need System Ideas!

    A abilities item based system? Like invx but it can be like this: SP1 SP2 SP3 SP4 CL NP sp = spell cl = close np = spell You have to learn the spells on trainers or maybe by yourself. In the system the spells will have charges that will show you...
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    System Bonus (unit state modification)

    I'm having problems to run the test map without errors, i use normal we i need anything more?
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