Recent content by GardenofWar

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    Hey Helper, I use to hang out here a few years back, around 2010. I've been away for some time...

    Hey Helper, I use to hang out here a few years back, around 2010. I've been away for some time because of life circumstances but wanted to start frequenting on here more. I don't know if you remember me or not, but just wanted to drop by and say hello. I hope you have been well. I remember you...
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    'Target unit of ability being cast'

    Please forgive me here, I'm not a fast learner but I try to understand the principle of things, then I never forget them. I'm not exactly sure what you are saying here. Are you saying that the variable is only accessed in the trigger that it's created within. That makes sense since there is no...
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    'Target unit of ability being cast'

    I'm trying to understand this correctly, and if I do, I believe this could save me a lot of time. So simply by making that custom script before you set a variable, giving it the udg_variablenamehere, will allow it to be assigned to multiple instances and wont reassign that variable to the next...
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    Can't Figure Out How to Hide Abilities

    I have a question, will this only work when using these spells in a spell book? Or can you hide normal and hero spells this way when not placed in a book?
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    Need help with sounds...

    So that means that they do leak, or in what situations do they leak, or do they always leak?
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    Need help with sounds...

    Hmmm, I should ask now because I don't know, will attaching sounds to units create any leaks?
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    Need help with sounds...

    Thanks!!!! :)
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    Need help with sounds...

    Years ago I started a map, did a bunch of work on it, and then got busy with life...I've since picked it back up and started playing around with it. So I've done a search to try to figure out what I use to do to set sounds to play for certain events, etc., but now they are all empty variables, I...
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    Shock Totems...

    Dude, you're truly awesome. That's incredible, you really took some time to help me here and I'm very grateful. I'm trying to study everything there so I can learn from you. I very much appreciate your time bro, again, thanks. They still giving reputation on this site, it's been reworked since I...
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    Shock Totems...

    Huh, you mean what site that I didn't refresh? It was this one. I had it open in the background and was working in the editor. When I came back I must have responded without refreshing the page so I missed your reply. Also for helping me with this, thank you very much.
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    Shock Totems...

    Ya, I understand, thanks. I'm new to this and just trying to figure it all out. I wouldn't know how to trigger it, if you wanted to help me though, I would really appreciate this.
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    Shock Totems...

    Sorry I was sitting on this page and failed to refresh it before posting my last post, so I missed your post there Pokemonfreak. Okay, so the only problem with that is that it would proc my ability every time a tauren attacked, and I need it to trigger only when the Pulverize ability goes off.
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    Special Affects not showing as Projectiles/Spawned affects/or in triggers?

    Thanks, I've tried all that, and just checked the death time for special effects, it's still at 5 seconds and I've never altered it, thanks though. I have a feeling this is just being buggy on me. Like I've said before, it was working, I've really changed nothing that should affect it. It's got...
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    Shock Totems...

    Hmmm, well what I was looking at trying to accomplish is something I did with the storm hammer ability. That was easy though because its not a random proc so I could just use the attack to trigger it. I made an upgrade called shock hammers that cast chain lightning when the Gryphon attacks. I...
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    Shock Totems...

    So you mean I can't detect it as it's happening, it can't be random from the ability? If that's the case I have no clue how to trigger it via triggers. :( Is that something pretty simple to do?
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