Recent content by Gatreh

  1. Gatreh

    You sir. Are extremely thoughtful. Reading your posts blows my mind XD if I ever decide to make...

    You sir. Are extremely thoughtful. Reading your posts blows my mind XD if I ever decide to make a game were anything is possible, you will be the person I will be listening to for ideas. (I mean like a game. not a wc3 map)
  2. Gatreh

    Non existant, New Idea! :D

    This is intruiging.. imagine you put all the tools that is in world editor.. As if you can customize and create triggers that adds to the map in-game, Would help alot for starting out testing. And doing this online would maybe start a blank map with all the tools? if it would work we might...
  3. Gatreh

    Functioning problem with wc3 image extractor 2

    Bump, Really need help with this >.<
  4. Gatreh

    Food Limit.

    Not a problem! Helping someone is easier when you know things.. atleast a tiny bit better :D Anyways good luck with the continued work on this map :d Edit: The condition you had was better but I didn't find it so I used the closest I could get. Although I'd get the 'variable less than...
  5. Gatreh

    Food Limit.

    Ookay, I seem to be one that knows what your looking for.. and since you can't really understand it when put into words I decided I wanted to help you with this. Just remember that I'm not too good with triggers myself. Ookay so first of all you want a working trigger. I'm going to use the...
  6. Gatreh

    Functioning problem with wc3 image extractor 2

    Bump, I'll start working on some other things in the meantime ^^ Gonna check back in about 3-5 hours Edit: Still nothing D: noone knows how to fix this?
  7. Gatreh

    Functioning problem with wc3 image extractor 2

    Hello, I'm REALLY new to this forum as I just started making maps and already encountered problems :s For anyone that hels me I'm sorry for taking your time, now onto the problem. In the tutorial about making a map background found here. It does way I should open the image extractor but it...
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