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• Okay I think I got it... Imma try work it out, and then post my triggers.
Ah. Got that. You missed out the one in red

CastBar Start Number 2
-ListSize = 2
-RecycleList[0] = 0
-Next[0] = 1, [1] = 2, [2] = 0

What about, how do they set it during the triggers? You've shown me what it should be when the castbars cast and finish, but I have no idea how it actually triggers. Like how does starting the castbar create a link and fit it into the chain, and using it every 0.20 seconds, before breaking and taking it out of the chain?
In other words, there're 2 chains? Could you sort of like guide me through with exact numbers, during the scenarios?

Like at the beginning x=0 When a cast bar is used, x = x + 1, therefore x becomes 1.

Really sorry for making it really difficult. ><
Not really.. The variables just kill me. Is there anyway you could give me a more visual explanation? If that isn't too much to ask for? ><
How does the allocation work?
And also, how do I set it up? Like when the spell is casted, how do I add it into the chain? Because from what I understand of your example, is that it creates the bar for every link it has. But how do we add the link in?
Okay I got the usage part. But why doesn't it utilize the Next[number] and only Previous[number]?

And also, how do I set it up? Like when the spell is casted, how do I add it into the chain? Because from what I understand of your example, is that it creates the bar for every link it has. But how do we add the link in?
Okay so I get it. When you remove a link, you can remove it from anywhere, and when you add it in, you can only at it in the top. So if we had 1,2,3,4 we removed 2, it would become 1,3,4 and if we added a link, it'd become 1,3,4,5, am I right?
Uh I see. I'm not really sure how to use it though.

So Let's say Next[0] = 1, Next[1] = 2, Next[2] = 3, Next[3] = 0

To take Next[2] out, we need to set Next[1] to 3

And then we have Previous[0] = 3, Previous[3] = 2, Previous[2] = 1, Previous[1] = 0, and we have to remove Previous[2] by setting Previous[3] = 1

Then we'll have...
Next[0] = 1, Next[1] = 3, Next[3] = 0
Previous[3] = 1, Previous[1] = 0, Previous[0] = 3

And to add it back in, we have to set Next[1] = 2, and Next[2] = 3
And then Previous[3] = 2, and Previous[2] = 1

But the variables are actually confusing me o.o And I don't know how to apply it in the loading bar..

Edit: Okay I figured out how the variables work. But how do I apply it?
Uh that clears it. But it won't cause too much lag will it? Because the only reason I don't use JASS, or learn it, is because I have issues with the NewGen editor.
Damn. I still don't get it. Is it some sort of factory line? Where everything is shifted down by one to make room for another?
Hey, if you have spare time on your hands, would you care to explain how the linked list works?
First of all i said the threshold thing as a suggestion to him, you're the one that started arguing with me
I have a whole list of threads where all you do is argue with me and end up not helping the poster, if you want i can link you to them all now
I don't get it i'm not being aggressive, i'm just trying to explain something that you obviously don't get, since you keep responding with wrong answers i try to explain it in another way
As it seems that you dont get a single thing of what i say go test it yourself.

Pick Anti-mage on a match agains blood seeker and use blink once he ruptures, you'll notice that the blink's range is below 1300 and it doesn't cause the anti-mage to take damage from rupture
you're not allows to spam it with wasteful posts.
So once I get 100, it's automatically there?
God dammit, I was soo looking forward to having my own custom signature.
Thanks for the +3 rep dude!

I need like 36 more then I can have my own custom title
General chit-chat
Help Users
• No one is chatting at the moment.
• tom_mai78101:
I have a GIF though
• tom_mai78101:
In the GIF, I've configured it so the lower the "Main Value" is, the better. I had to compress it pretty far down though.
• tom_mai78101:
And this is the thread with the video that shows the wall clip. https://tasvideos.org/Forum/Topics/23453
+2
• tom_mai78101:
Hmm, about the Headline News, I noticed threads are being moved into the subforum (Health News, Environmental News, etc.). When that happens, the TH Forum Home page loses the articles, and instead would show old articles posted 1 or 2 weeks ago.
• tom_mai78101:
What do we do with the Home page?
• Ghan:
I added those forums to the filter for that widget.
+1
• tom_mai78101:
Oh nice. They're back. Thanks.
• tom_mai78101:
Now I think it makes more sense for me to put news in their own subforums, without worry.
• The Helper:
Awesome Ghan thanks! I was purposely not moving the first 15 news articles in Headline news to the different subforums but I guess I don't have to do that now?
• tom_mai78101:
Question: Is there a way to remove thread redirects? It creates a copy of the moved thread and takes up space, and I am leaning towards wanting to remove them in the Headline News. But if they have an expiration date, I guess I'm fine with it.
• The Helper:
If you move a thread please leave a permanent redirect. You can delete any redirects after 6 months. The redirects are left to help Search Engines find the moved content.
• tom_mai78101:
What if you move the permanent redirect, not the thread?
• The Helper:
I think that works but I have not messed with it. You can delete redirects though if you have to that will not delete the original thread
• The Helper:
if a redirect ends up in the same forum as the post it goes to though I think the redirect drops or fails or something but they are not bugged out and when you are working on an indirect the original post is safe.
• The Helper:
Happy Early Friday
+1
• V-SNES:
Happy Friday
• tom_mai78101:
Fun Friday for me
• tom_mai78101:
Happy Fun Friday to all.
+2
• The Helper:
Happy Sunday everyone!!!
• V-SNES:
Happy Sunday!!!
+1
• jonas:
Happy monday
• jonas:
Everyone hates mondays?
+1
• The Helper:
Happy Tuesday!
• jonas:
Happy belated tuesday