i am really nooby so you are going to have to talk me through most of it :( so first things first... i tried to use this code to clear corpses from the map but of coarse it doesnt work.Delete corpse
Events
Time - Every 10.00 seconds of game time
Conditions
Actions...
Well when I do the patch installation I get this error message
ERROR: unable to create temporary patch archive
Data error (cyclic redundancy check).
I have no idea what to do does n e 1 else know??
I have this trigger here
Code:
Timer
Events
Game - The in-game time of day becomes Equal to 0.01
Conditions
Actions
Countdown Timer - Create a timer window for (Last started timer) with title Duel In
Countdown Timer - Start (Last started timer) as a...
Off topic but what actions is this or theses
Pick all (Units owned by (Triggering Player))
Loop Actions
Unit - Move (Picked unit) instantly to (Center of Hero spawn <gen>)
I have this trigger here
Timer
Events
Game - The in-game time of day becomes Equal to 0.01
Conditions
Actions
Countdown Timer - Create a timer window for (Last started timer) with title Duel In
Countdown Timer - Start (Last started timer) as a Repeating...
i have this trigger
Go to middle
Events
Player - Player 1 (Red) types a chat message containing Return as An exact match
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Hero spawn <gen>)
But everytime i try it nothing happens y is this
Well i have this trigger
Duel
Events
Time - Duel_Timer[1] expires
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of (Playable map area))
But where is says triggering unit i want that to be all heros is there a way i can do that i havent...
Ok on that trigger i got up to Number of units in (gnoll spawn <gen>)
how do you get the matching (((Matching unit) is alive) Equal to True))) Equal to 0
Red Respawn Gnolls
Events
Player - Player 1 (Red) types a chat message containing -Respawn Gnolls as An exact match
Conditions
(Number of units in (Units in Gnoll Spawn 1 <gen>)) Equal to 0
Actions
Unit - Create 6 Gnoll for Neutral Hostile at (Center of...
um my trigger i made seems to only work once how can i stop this?Red Respawn Gnolls
Events
Player - Player 1 (Red) types a chat message containing -Respawn Gnolls as An exact match
Conditions
(Number of units in (Units in Gnoll Spawn 1 <gen>)) Equal to 0
Actions...
I need a trigger the makes it so after my hero kills all the gnolls in a region more will from how can this be done can someone plz write me up a trigger plz.