What you wrote isn't disencouraging to me, because I am well aware of those issues. However, you might be disencouraging the people I need for the project.
I had plans to add an option, so that the players can choose between a couple of fixed areas, a random area or the full map area. This...
Some pictures of the map; terrain and pathing.
http://imgur.com/pkuwc.jpg
http://imgur.com/S9Hsw.jpg
http://imgur.com/4zyPS.jpg
http://imgur.com/NEeZM.jpg
http://imgur.com/4EGry.jpg
http://imgur.com/j5WZA.jpg
http://imgur.com/hEWrk.jpg
http://imgur.com/FhGEP.jpg
Hi, this is a recruitement thread.
I am currently working on a map inspired by Alien Swarm and a Half-Life mod called Natural Selection. I have more or less finished designing the map; terrain and pathing, all it needs now is some tweaking. Right now I'm working with the triggers, but I need...
Been reading this thread now and its interesting.
But in my opinion you should have a none-temp UnitGroup (a UnitGroup Array if you want more Heroes) were you save all the Hero's guardians, instead of pick all units around him.
The reason is simply to make it all easier :)
etc; if the units...
Display Damage Copy
Events
Game - GDD_Event becomes Equal to 0.00
Conditions
GDD_Damage Greater than 0.00
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Owner of...
Been playing around with TextTags for a while now, and I just don't get it to work... I save all TextTags in an array, count which array its currently on. When the array have reached 50, its restart from 1, but before creating a new TextTag on 1, it removes the previous. etc
If ( Counter...
If I _Disable_ Permanence and set _Life Timer_ to 2 seconds on a Floating Text, will that Floating Text get Destroyed/Removed, or do I have to Destroy/Remove all Floating Texts manually - to reduce memory leaks and such?
Yay! Intergrated this with my own trigger systems now... working beautifully, can do alot of fun stuff with this :) just wanna say thanks for sharing such a simple and imba system. Appreciated :-)
(by simple I mean easy to use xD)