Recent content by helpmeplease

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    Having Issues making New Heroes

    make the shop neutral hostile and give it the ability "select unit". If u have no unit to pick the hero make a unit with no vision and stick it out of sight on the map. then edit the ability select unit to give it 99999 range.
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    Help with World editor, please read

    This is a simple noob td tutorial. its the first thing i ever tried to make. all the pics are there and it has good instructions. http://www.rtsbanana.com/tuts/5724
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    changing ownership for a certain time then back again

    im making a spell that changes all units within 500 of target position of the ability to owner of the caster, and then back into the original owner after 5 seconds. this is my stab in the dark attempt but its not working at the moment. any reason why? thanks taking control events...
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    how to make gold go straight to coffers from buying the bundle

    woot done. thanks people. works fine now with the units. takes long enough to make all 8 then trigger them all tho.. ech
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    how to make gold go straight to coffers from buying the bundle

    what?? explain more than that. i don't follow
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    building to close to gold mine.

    i've made my gold mines smaller for reasons in my map and i need to be able to build closer to them. how do i change the "to close to build" range??
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    how to make gold go straight to coffers from buying the bundle

    lumber 50 events unit - a unit sells an item (from shop) conditions (item-type of (sold item)) equal to 50 lumber actions item - remove (sold item) player - add 50 to (owner of (buying unit)) current lumber thats exactly what is is atm. and not working
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    how to make gold go straight to coffers from buying the bundle

    i added the hero inventory ability to the "default active ability" and unit inventory to the normal abilities but it still doesn't have one.
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    how to make gold go straight to coffers from buying the bundle

    That trigger didn't work... it put the item on the ground and didn't give the gold. i have no idea why it didnt work.
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    How to make a shop have an inventory like a hero?

    nah i don't have any hero's to pick them up. like.. none. thats why i wanted it to use them. and im trying to avoid triggers. cause there's many items
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    How to make a shop have an inventory like a hero?

    I've made a trade building where you buy lumber or gold for double the price of the other. But i don't want to have to have u unit there to pick it up so i thought maybe u can make the shop have an inventory and have it the bundles go straight into its inventory and using them instantly. is...
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    how to make gold go straight to coffers from buying the bundle

    hang on. can i make the building that sells it selectable as the buying unit, and make it have an inventory so when i buy the lumber or gold it just takes it straight away? the trade building is buildable buy your forces. and u own it
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    Can I make trees have more wood in them?

    yea thats what i did last night. worked it out in the end. great minds think alike. 999999999 hp but the peasent does 9999900000 damage to trees
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    Can I make trees have more wood in them?

    if its possible i want to be able to attack the tree to destroy in a few hits or harvest it for ever. im compensating at the moment with the wisp harvest. doesnt look right tho.
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