Recent content by HydraRancher

  1. HydraRancher

    Skill triggers

    Double metamorphosis sounds risky and would cause errors. Best use a different method. Trigger the attack speed bonus if you can't do it manually.
  2. HydraRancher

    Terrain Editor, help (SIMPLE)

    If you want the terrain palette, click Layer > Terrain.
  3. HydraRancher

    Rising Lava regions

    You'd have to get a large translucent lava image, and I suppose update its Z height to rise the lava. But still you'd need to use multiple units and regions and such.
  4. HydraRancher

    Item restrictions

    Run a debug text message. So after you put Hero - Drop, put Game: Display text message to (All Players): TEST. Something like that, to see if it actually runs. Also, put one after the "Else" actions to check if they are actually in Team B.
  5. HydraRancher

    in need of 2 systems

    Init Events Map initialization Conditions Actions Set WeaponStrings[1] = Hammer Set WeaponStrings[2] = Dagger Set WeaponStrings[3] = Sword Set WeaponStrings[4] = Spear Set WeaponStrings[5] = And so on... Bleh Events Conditions...
  6. HydraRancher

    Rising Lava regions

    It would be very difficult to raise lava in such a way. For starters, how to you plan to trigger the actual raising of the lava?
  7. HydraRancher

    Trigger increasing dmg of a unit?

    Command Aura is for melee units only I believe. Trueshot for ranged. Claws of Attack doesn't add percentage damage. Trueshot is probably the best for increasing another tower.
  8. HydraRancher

    Storm bolt?

    Oh of course I forgot about Acid Bomb. Pretty sure its the best ability for just damaging.
  9. HydraRancher

    Share control.

    High Priority? You can only modify allies and stuff in a LAN or B.net game. You have to make the variable.
  10. HydraRancher

    Share control.

    TempGroup is a unit group variable. About the ally priorities, what do you mean the panel can't be re-enabled?
  11. HydraRancher

    Hero get exp if creeps are fighting and revive event

    You'd need to do some parsing. http://www.wikihow.com/Convert-from-Decimal-to-Binary Like this^ EDIT: Something like, On Initialization, set Binary[1] = 1, Binary[2] = 2, Binary[3] = 4, etc. All the way up to Binary[10], let's say. Then do Set NumberOfBinary = 10 INPUT is the value that...
  12. HydraRancher

    Selection Bug

    I disabled the above trigger and the glitch appeared to be nullified. Hmm. But I was also playing with a man down. So I'd need to test with all three of us again to make sure.
  13. HydraRancher

    Share control.

    Play Death Events Player - Player 1 (Red) types a chat message containing -Play Death as an Exact match Conditions Actions Set TempGroup = Units currently selected by (Triggering Player) Unit Group - Pick every unit in TempGroup and do (Actions) Loop - Actions...
  14. HydraRancher

    Share control.

    What? It's an action.
  15. HydraRancher

    Selection Bug

    Actually, I just added a trigger that is used for double clicking a paused building to remove it, as the self-destruct ability is disabled. Destroy Powerless Events Player - Player 3 (Teal) Selects a unit Player - Player 4 (Purple) Selects a unit Player - Player 5...
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