If you are planing on making another hero arena, here are my suggestions:
- Make a more interesting terrain, with cliffs, doodads and destructables that could block vision or affect attacks. Teleports?
- Include an inventory system, perhaps socketing, item sets?
- One or two boss mosters...
Old ones better cause it's frame is symmetric, but I like the new one because it fills from left to right, just like the health bar.
Also I find it too wide.
It's a great effect though, don't get me wrong, I like it. (as well as your other effects)
Just trying to give some positive criticism...
The only thing that's bothering me with this map is the terrain. I would like it to be a bit complex, enable chasing, hiding, surprise attacks.
Otherwise it's perfect.
Dude, I'm trying, but the more I make, the more it looks like ToB!
Ive changed the terrain from Sunken Ruins to Ashenvale, but still.
I'm just adding heroes and items now, so I could start testing shit out.
SetPlayerColor takes player whichPlayer, playercolor color returns nothing
That should do the trick.
Anyway, the map does look promising, but it still needs a lot of work. Good luck.
I've forgotten I have an account here.
I was about to register, when I saw that HyperActive was taken, so I tried to log in, and boom :D.
I'm gonna go and watch that replay you've posted.
I've been checking this for some time now, and it looks very good.
I would like to play test this, but unfortunately my internet sucks a lot right now (dial-up). However, in about 2 weeks it's gonna get better, so if you need an extra tester on garena, let me know.
What do you plan doing...