Recent content by JeffQ

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    System JeffQ's Basic Chain System v2.00c (MUI/GUI)

    Could you tell me what do mean by interface? So i can take a look into it. Thanks!
  2. J

    System JeffQ's Basic Chain System v2.00c (MUI/GUI)

    I was giving a few examples. I never force users to use GUI as i mentioned on my 1st post. [: On Topic: Next update should included AoE damage instead of basing it on the default. So you can set your AoE to deal less damage for example. I will also be adding Lightning colors so people who use...
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    System JeffQ's Basic Chain System v2.00c (MUI/GUI)

    Updated to 2.00d to make implementation in maps easier. Rearrange some folder so that copying over to your map is easier and included a step by step tutorial. I will still have to defend myself with GUI. Not defending my system, but all GUI systems that people try to create. So that JASS users...
  4. J

    System JeffQ's Basic Chain System v2.00c (MUI/GUI)

    Nope, it doesn't overwrite existing triggers in any way.
  5. J

    System JeffQ's Basic Chain System v2.00c (MUI/GUI)

    No one forces people who are lazy to import GUI system to do it. If you are good, you can use JASS system. I just did this for myself and to share this to people who wants to use GUI and don't really know JASS. Helpful comments and feedbacks or even critics to help me improve this are welcome [...
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    System JeffQ's Basic Chain System v2.00c (MUI/GUI)

    Created by JeffQ a.k.a JeffreyQ, SmileyJeff Version distributed by other people are edited and not by me. 1. Please do give credits if you use this in your map. 2. This is fully MUI/GUI using indexing 3. Supports alot of things (Atleast those chain ideas that i got for my map) Q: What...
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