So in the case my trigger isn't temporary and this action's leak issue has no influence, does the slightly faster fire compensates the boolean return?
One more question, using conditions in the filter of TriggerRegisterPlayerEvent leaks the boolexpr? Is it better than using a return true function and adding the condition to the proper Conditions function?
Thanks a lot!
I hope. I'm getting bored, JASS is boring. C is boring. Can we make it so that people distribute their stuff for your project via plain .txt files? I feel like that'd be cooler, something like LulzSec with pastebin+raw.