Hm. Did BuffStruct's buffs stack? So you added two buffs of same type onto one unit, the first instance ended, would the 2nd buff stay on D:? I'm guessing not.
Triggers in my map:
- Damage
- AIDS
- Event
- T32
- BuffStructHeader/Footer
- SpellStruct
O_O. Hm. Do heavy amount of comment lines affect processing time (when saving)?
Also - you know if a unit is affected by a negative buff, if you have more than one unit selected, it's icon portrait will be red, will the same happen for BuffStruct?
The forum software says we have 554 members online now. We did not have that many unique visitors the whole day today. Too many bots and the disconnect between the forum counts and the stats.