Hm. Did BuffStruct's buffs stack? So you added two buffs of same type onto one unit, the first instance ended, would the 2nd buff stay on D:? I'm guessing not.
Triggers in my map:
- Damage
- AIDS
- Event
- T32
- BuffStructHeader/Footer
- SpellStruct
O_O. Hm. Do heavy amount of comment lines affect processing time (when saving)?
Also - you know if a unit is affected by a negative buff, if you have more than one unit selected, it's icon portrait will be red, will the same happen for BuffStruct?
Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.