There are a lot of maps where if you choose a game mode, it selects a certain area of the map and you CANNOT view any other areas of the map, as if it was it's own mini-map within the map. Can someone tell me how I can do that? Thanks
+rep if you help out
Wow, those are EXACTLY what I'm looking for... only it's going to be really hard to convert them. I have 11 guns total, all purchasable at a shop and used as an ability. I just hope I can figure out your triggers, cause it has a lot of custom scripts and variables. VERY nice pack for weapons...
Ok, in my map I have abilities that are suppose to be gunshots. For this I use carrions warm and Shockwave so it goes in a line when it hits the target. I wanna know how I can make the ability stop right when it hits a unit/destructible/whatever it is allowed to target, so that it doesn't go any...
skyblade, im ordering the dummy unit to cast the abiliy i based it off of (Carrion swarm) and it just casts carrion swarm... not my custom ability. could someone help? thanks.
The thing is, I don't want it to cast Tauren Chieftain - Shockwave. I want it to cast my custom ability that's similar to shockwave. I've tried using the dummy before, but I can clearly see the dummy unit, and if I remove it too quickly it won't cast the ability on time. Also to Ticer, I want it...
I have a custom ability similar to shockwave, goes a straight line and damages all enemy units. Problem is, I don't want it to have to aim in order to activate the ability. I want to click the ability or press hotkey for the ability like warstomp or something, and the wave shoot out directly...
This post may seem silly, but I need someone to help me make a game on warcraft 3 that will require JASS editing.
First Im going to need someone with JASS knowlege and have played the game Helbreath.
If you're interested but haven't played helbreath you can find it at...
The trigger should still work, even if player 5 is in row 2.
I tested it in-game and it worked properly for me.
If you notice any problems, tell me.
Also, if you want set colors for each person on the multiboard this will work fine:
Colors
Events
Map initialization...