I would just like to add that going with the data editor is indeed a failsafe (and somewhat more efficient method) of implementing a standard knockback effect. I have had great success in creating one which seems robust enough for regular online play.
The data editor is indeed very powerful...
Haha! I have a PC. In fact, the macbook that I work with has a dual boot into Win7 ultimate :D.
I prefer to work on my mac for many things. It just so happened that my warcraft 3 install was on my mac partition.
That being said, it is hella easy to have support for Mac (and Linux) nowadays...
Hmm yea, that is exactly the kind of thing I am looking for. Unfortunately, it is not supported on a Mac :(
Maybe I should have made that clear in the original post, but I guess I would need something that is platform agnostic.
Though he has given the source for his dll, so I guess I could...
Just a quick question.
Does anyone know of some profiling or performance tools for Jass? Something that lets us see which part of our code is chugging along more than others?
I ask since I wanted to see the performance of a particular system of mine to see if it is viable enough to...
Excellent tip! You just saved me a lot of time and hassle :thup:
Strange about the renaming issue. I can make it happen pretty consistently. Click on the trigger name like you want to rename it, let the text box go into edit mode, click away somewhere else in the trigger editor, boom!
Are you...
I use MPQ Extractor as well, however, from my experience with it, it doesn't handle w3x files. It manages actual .MPQs just fine though. I'll give DropMPQ a try.
MPQ Master for windows can actually handle pretty much any kind of packaged blizzard files, MPQs, W3Xs W3Ms, etc etc.
I have a...
Aye, this was on my mind too. I was going through the files in the w3x to see if there was something obvious in there.
It makes sense that the auto-genned war3map.j is pulling its custom trigger info from some file that's being piped out by the trigger editor. I will take a look at this in...
Tried it.
Crashes. Gives me a "not enough memory issue". Don't know why, but I think its a separate issue (I'm developing on a mac).
I do see a way to fix it, but it involves manually copying over each trigger to a new map (thankfully, object data can get imported just fine).
I am...
Hi,
So I have a strange issue.
I have been working on a map with lots of custom code and units. Until recently everything was fine-ish. Recently, I have run into an issue that is bothering me.
The issue:
Everytime I try to save the map, I get a host of JASS errors. I have traced these errors...
Hi,
So I have a strange issue.
I have been working on a map with lots of custom code and units. Until recently everything was fine-ish. Recently, I have run into an issue that is bothering me.
The issue:
Everytime I try to save the map, I get a host of JASS errors. I have traced these errors...