If AIDS truly isn't indexing it, just do "call GetUnitIndex(unit)" and then it will gain an index. Does the unit have locust? If so, the problem is in MoveSpeedX. It has an AIDS_filter which causes it not to apply, off memory. Perhaps I should remove it if this is the case.
I think leave it for real old news that cannot be sorted the reason we had it in the first place was a server issue that we do not have anymore. I don't want to get rid of the archive just not put anything in it for now until we figure it out more