Try Mudhoney. The lyrics could be described as a mix between Nirvana, AC/DC, and Megadeth. My favorite songs are "Sonic Infusion" and "Where The Flavor Is."
Youtube them right now.
Yeah, that's more or less what i was talking about. I'm also thinking that you should have a mage class that has a ton of summoning spells. The summonings don't have to be strong, but you can make some non-combat summonings. For example, a creature that has no attack but has an inventory. Or a...
Try this.
- Events -
> A unit owned by Player 1 (Red) Dies
- Actions -
> Camera - Reset game camera
> Unit - Create 1 (Unit Type of (Dying unit)) for Player 1 (Red) at (Center of (Unit Respawn)) facing 270 degrees
> Camera - Lock camera target for Player 1 (Red) to (Last Created...
Master of the Trade: My idea is that you gain experience for doing the trade and gain levels. Higher levels allow you to be better at your trade (faster, able to sell items at higher prices, ect.) Kind of like the skill system in Runescape, but of course not as long to level up. I suggest to...
Wow, that is one friggin' huge map. Good job.
First of all, to make regular units seem more powerful/playable, give them the "Spellbook" ability. That way, you can essentially have 30+ spells per unit. If you want, you can make the spells relatively weak, but make the mana cost really low. I...
Pretty sweet. It looks really good. Get a screenshot up with the fixed highlight so we can see it.
To DVD: That's just personal preference. Nothing is aesthetically pleasing to everyone.
To Trigger Happy again: You should try making full-screen spellbooks now.
Are the 6 slots on the...
Yes, Jackal, I quite agree.
But keep in mind that the in-game camera won't allow players to see the sky. :rolleyes:
What I'm thinking is that I should add some decorations (not more skulls, be assured) along the edges of the walls. Maybe some pillars or something. Also perhaps some of those...
Yeah, maybe I will change the tinting to, perhaps bone color?
And I was a bit obsessed with the skull piles when I made that.
But other than me being all OCD with the skulls, how does the room look?