Recent content by luorax

  1. luorax

    Crime Sheriff: Maryland student, 21, admits eating housemate's heart, part of brain

    This must be some kind of a morbid joke, it can't be real.
  2. luorax

    Sci/Tech Cost-free desktop software development is dead on Windows 8

    Well, CodeBlocks C++ is a quite cool softwarde in my opinion. Or the classic Visual Studio 2010.
  3. luorax

    An effective way to know "damage hero have sustained during the preceding X sec" ?

    If you're familiar with vJASS, then you could create a private struct, and add a constant timer to it with a 0.3125 second timeout. Every time a unit in, let's say, a constant group takes damage, a new instance is created and linked into a linked list. The timer enumerates the instances...
  4. luorax

    How to create a BJ ?

    Wrong title, "BJ" means "Blizzard JASS", which functions are native wrappers. What you want differs from BJ's, you actually want your TESH highlighter to know that you have a custom function and its parameters. This is what you have to read.
  5. luorax

    How to prevent infinite order loop?

    Well, someone needed a fear system months ago, and since so did I, I made this one: http://www.thehelper.net/forums/showthread.php/166872-In-need-of-fear-system I've modified mine a lot since than, but they're all map-specific changes; the one I posted works just perfectly tho'.
  6. luorax

    Thanks, I'm glad you like it. It has certain known bugs (such as Nazzari's Freezing Field...

    Thanks, I'm glad you like it. It has certain known bugs (such as Nazzari's Freezing Field terrain effect not appearing on blight or that Into the Nether is disabled), but you should report everything that you find (including typos <3). You should also send me the replay and let me know when it...
  7. luorax

    Well, well bro, I found two decent modellers; one of them is awesome as that 4 letter word that...

    Well, well bro, I found two decent modellers; one of them is awesome as that 4 letter word that starts with "F" and ends with "UCK" (but likes whining a lot...) and the other one is who made almost all the IID-only effects. Here is my project, the 0.81 version is out already...
  8. luorax

    Have I mentioned my project yet? Well, here it is in case I haven't...

    Have I mentioned my project yet? Well, here it is in case I haven't: http://www.hiveworkshop.com/forums/map-development-202/aos-invasion-duskwood-202781/ Considering you play LoL too, you might like it :) Feel free to share your thoughts.
  9. luorax

    GetBuyingPlayer()

    Well, you can use dummy abilities and place everything in spell books, like I did on my map. Maximum 10 shop units, and they do more than selling items.
  10. luorax

    GetBuyingPlayer()

    You can't retrieve who ordered any of your units to do anything.
  11. luorax

    Looking for coding advice (leaks & speed)

    Well, as far as I know it's way faster than ForGroup calls, especially with a null filter, because: -ForGroup opens a new thread for each enumed unit; -when filtering units, another useless thread is being opened. Opening thread is a very slow function, with my method you can do the enums...
  12. luorax

    Looking for coding advice (leaks & speed)

    onDestroy sucks under every circumstance; it's also only necessary to use it when using polymorphism, interfaces and struct-extending, but all of them sucks as well. Let's just stick to ".destroy()" and ".deallocate()" - they can do the same for you, bot way, way faster. EDIT: Very well, I...
  13. luorax

    Spellpack Shadow Sting Spellpack

    You can find everything on the test map; their documentations state it cleary how to import them. You'll need the JASS NewGen Pack, which contains the JASSHelper BTW.
  14. luorax

    Diffrence between Rad2Deg() and bj_RADTODEG?

    I don't know what's the difference between them (I guess there isn't any) but it's definitely bj_RADTODEG. It's a simple multiplication and global read, while the other native is a function call plus at least a multiplication. I've never seen anyone using Rad2Deg, if it was faster, those...
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