struct
unit a
unit b
private static method blah blah
emnd,methjod jiber blaber
endstruct
I have this part of my code. is it okay not to use unit b in the whole code?
there is a function where i will call that struct and then there will be a probability (depending on when will be used) where...
Dying is not involved in the puzzle.
At the end the mouse is still 1 because Sally only bought a mouse (1). It cannot give birth by itself.
both #1,2 solved! Awesome u :3
I encountered a question like this in a game called 'Professor Layton'. And I was like... wtf?
Hey guys... lemme challenge u answer this puzzle. Please do not cheat via google etc
1. "If it takes 5 machines 5 minutes to make 5 widgets, how long would it take 100 machines to make 100...
Why are you not using this function to create another unit?
Unit - Create 1 Footman for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing (270.0) degrees
req: newgen
Actions
Lightning - Create a Chain Lightning - Primary, Visible lightning effect from source (0.00,0.00,0.00) to target (0.00,0.00,0.00)
Lightning - Make (Last created lightning effect) Visible and move it to reach from (0.00,0.00,0.00) to (0.00,0.00,0.00)
X,Y,Z
You can try searching for knockback systems and see how they do it. You can even look at Blizzard's Azure Grand Prix (The Racing Game) and see how they prevent cars from passing through unpathable.
Here's how I detect unpathables. Actually, I snag a part of Silvenon's knockback system...
Player - Add (Integer(((Real((Player 1 (Red) Current gold))) x 0.05))) to Player 1 (Red) Current gold
Edit: ninja'd. sorry. Well, I guess jnZ's way is better. No conversions.
Hi there...
I'm making a test here: Makes a unit go round from a certain point.
like this
The speed I make here is by degrees.
e.g Every 0.3 sec it move the unit 2degrees(the center dot) more. So the greater the degrees moving value, the faster it spins.
But... I want the speed to be wc3...
Hi there! I was wondering if you can make me a simple channeling spell. I post here because I want the spell to be in vJASS.
Channel Spell( Unit Target ). Make it MUI =]. Please make 2 version, one that uses a timer[as in like T32 or TimerUtils] and one that doesn't
Grabs the enemy for 5...