Recent content by Magazette2

  1. M

    Human Priest - Dispel

    When ordering a unit to cast dispel, it comes up as "targeting a unit", however the spell is an area target. When canting to cast dispel in an area, how do I order this.
  2. M

    Animation - Walk/Run Speed

    you wouldnt happen to now how to get my unit to run rather than walk?
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    Animation - Walk/Run Speed

    How are these fields used?
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    Orb Lightning (New)

    could u add a trigger that when a unit attacks, order unit to stop and then order unit to attack? would that make it proc even when its automated? Geminate Attack Events Unit - A unit Is attacked Conditions Actions Unit - Order (Attacking unit) to Stop Unit -...
  5. M

    Orb Lightning (New)

    is it the base ability for the dota abilities Incapacitating Bite Orb Chain Lightning Just like Geminate Attack?
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    Orb Lightning (New)

    How does it work and what does it do
  7. M

    Consecutive Hex

    It may be to do with the ability itself nvm, i gave it an 800 second casting time, WOOPS, ty for ur help
  8. M

    Consecutive Hex

    the original hex isnt even going off though Fel Curse Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Fell Curse Level 1 Actions Unit Group - Add (Target unit of ability being cast) to HexGroup For each...
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    Consecutive Hex

    Fel Curse Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Fell Curse Level 1 Actions Unit Group - Add (Target unit of ability being cast) to HexGroup For each (Integer A) from 1 to (Level of Fell Curse...
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    Consecutive Hex

    I am trying to make a spell that is based off hex. Every second after the hex has been casted, all enemies within a 250 AOE of another hexed unit will become hexed for the remainder of the duration of the original hex. The ability has 3 levels and the duration is 2/3/4 I have made the...
  11. M

    Why isnt this working?

    Mare Events Unit - A unit Starts the effect of an ability Conditions (Level of Mare for (Triggering unit)) Greater than 0 Actions Unit - Create 1 Dummy for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing Default building facing...
  12. M

    Leap Skill

    Leap Start Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Leap Strike Actions Set LeapStrikeUnit = (Triggering unit) Unit - Pause LeapStrikeUnit Unit - Add Crow Form to LeapStrikeUnit...
  13. M

    Leap Skill

    k thanks, how do I use heightspeed?
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