Im looking for kick ass models for my AOS.
It wont be a 100% custom units map, just a few, so I need real good ones.
Does someone knows a good site to get imported unit models?
Im looking for models for these characters:
- Ninja gaiden.
- Rainbow dash.
- Darth Vader.
you could create a unit with 0 visibility radius somewhere in the map, and when the hero uses his ability that unit is selected.
The unit works like the human/orc/elf/undead item shop, and when an item is bought from that unit you trigger something.
-you can select units even if you cant see them.
I have a big project in which I want to create a single player RPG on warcraft with a really huge map.
Im not talking about a scenario with the size huge, im talking about LOTS of huge maps linked to each other.
I have years of experience in the world editor but I never did something like this...
I will give you an advice.
Dont make AOS if you are not experienced with triggers or you will have to lose hours correcting bugs and whenever a spells requires some kind of system you dont have in your map you will have to change everything and lose days to implement the system everywhere it...
dont use MATCHING ITEM, you have to use ITEM BEEING MANIPULATED.
by the way...
destroy the special effect after you create them
use variables to define locations
clear those variables after using them
or your map will have memory l
I love making maps, and I've tried to do many AOS in my life but I always stop in the middle because I get bored and start a new one... lol
but I find myself very good at editing puzzle games, so, for the happyness of some I will be doing a new "teste para retardados" but this time im going...
oh... that dont work, you have to do what I said in the first post.
there is a field called REQUIRED ANIMATION NAMES, you have to add the word ALTERNATE there.
the unit will show like a regular headhunter in the editor, but will show like a berserk in game
Some time ago I remember I used a custom text GUI code to make one of my units move without stopping its actions like attack spell etc...
do anyne knows the custom code that allows me to a a unit from X to Y without causing this unit to stops it's current action?
I also have a...