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  • Trigger:
    • Deny system
      • Events
        • Unit - A unit Dies
      • Conditions
        • ((Owner of (Dying unit)) Equal to Player 1 (Red)) or ((Owner of (Dying unit)) Equal to Player 7 (Green))
        • ((Killing unit) belongs to an ally of (Owner of (Dying unit))) Equal to True
      • Actions
        • Floating Text - Create floating text that reads Denied above (Dying unit) with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
        • Floating Text - Change (Last created floating text): Disable permanence
        • Floating Text - Change the lifespan of (Last created floating text) to 1.00 seconds
        • Skip remaining actions
        • Floating Text - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees

    Sorry, fixed an obvious error I made.
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