Description: Plants an invisible mine On the targeted location.The Mine Has 25% chance to malfunction,25% chance to explode,25% chance to deal double damage and 25% chance to restore the health and mana of the enemy by 30%.
Winged Boots:Grants x movement speed.Active:Allows The user to fly for x seconds.While in flight the user cannot attack and is magic immuned and invulnerable.(probably short timed otherwise it will be too imba =P)
Stealth Sandles:Grants x movement speed.Active:Allows the user to be invisible...
uhm i will set the items to a lower amount then as my map get more updates i will add more in..so the long triggering is ok..but i dont get how to make the "if number is x" thingy in the trigger..can u make a demo map to show?? or just try to explain to me.. thankss
Uhm i need help with triggering dropping items..
so it does this..
when any unit owned by player 12 dies,there will be a 4% chance for dropping an item.this item is then randomed between x amount of items before dropping.this is what i have..
Unit - A unit owned by Player 12...
Hi.Im trying to make a tower cast spells automatically when an enemy is in range for a td im working on..the tower basically has no damage except for the spell.hopefully possible withouht jass..thanks :thup: