Recent content by MatTaNg

  1. M

    Morphling Wars - New simplistic take on arena

    You shouldnt need to do anything, i was ablt to publish the map no problem. Here i uploaded a new version try redownloading it:http://sc2.nibbits.com/maps/view/137646/morphling-wars-beta
  2. M

    Morphling Wars - New simplistic take on arena

    Sure that would be awsome! You can download it here: http://sc2.nibbits.com/maps/project/76628/morphling-wars-beta
  3. M

    Morphling Wars - New simplistic take on arena

    Don't worry Siretu! There are no cloaked units in my game, any unit can see the dark templar and any unit can see a burrowed roach. As for the energy, units will not regenerate energy unless you are using that specific unit. However, energy regenerates about 10 times quicker. I have also...
  4. M

    Morphling Wars - New simplistic take on arena

    Morphling Wars: Morphling wars is an arena FFA map where your hero can change into 10 different SC2 units. No wierd, custom abilities. just straight up SC2 units. The object of the game is to kill your opponent by constantly changing your unit to counter your opponent, then change into...
  5. M

    New map: Morphling Wars

    If anybody is still interested in my game, I had just made a channel dedicated only for this game. Come to channel "MW" in the NA servers if you want to play this game with me or others who are interested. Also, there has been multiple updates to my game which has completely changed it...
  6. M

    New map: Morphling Wars

    Just trying to boost my map here. If anybody would like to test my map post here the times you might be on and i'll whisper you if i can be on at that time or you can whisper me/add me Character code 722/MatTaNg. Morphling Wars is 1v1 arena map where you micro a single unit which has the...
  7. M

    Unit Classification bugg/problem?

    Thank you, it works
  8. M

    Unit Classification bugg/problem?

    like this? And Conditions ((Triggering unit) is Hallucination) == false ((Triggering unit) is in Region 001) == true Or Conditions (Unit type of (Triggering unit)) == Dark...
  9. M

    Unit Classification bugg/problem?

    Round End Events Unit - Any Unit dies Local Variables Conditions ((Triggering unit) is Hallucination) == false ((Triggering unit) is in Region 001) == true Or Conditions (Unit type of (Triggering unit)) == Dark...
  10. M

    Unit Classification bugg/problem?

    When a unit dies i want my actions to activate however i want it to exclude hallucinations. I used this condition to do this: ((Triggering unit) is Hallucination) == false For some reason its not working and i'm getting pretty frustrated. I'm convinced its a bug, what do you guys think? Is...
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