Hi!
When using this in a trigger:
"Destructible - Pick every destructible in (Entire map) and do (Actions)"
then all the actions only apply to destructibles within the Playable Map Area and all the ones outside of it are still the same, even though I use "Entire Map" in the trigger. Is...
Hi!
There are some times units in my map that spawn for 12 seconds and then explode. I'd like to add a buff special effect to them (Environment\LargeBuildingFire\LargeBuildingFire1.mdl) and was wondering what's the best way to do so?
When I just add the effect to them every time they spawn...
Hi!
I'm looking for an Event to fire a trigger whenever a Hero is trying to buy an item. The trigger needs to fire even if the inventory of the Hero is full and he can't buy anything (that's what I mean by "trying").
Is there such an Event?
Regards,
McLovin
I tried it but for some reason the floating text continued to appear even though I destroyed the unit above which the text was displayed.
Same thing happened with this trigger:
Gaards Tower
Events
Time - Every 2.00 seconds of game time
Conditions
Actions...
The Temp_Group contains 1 unit type and if the condition is that the map contains a random unit from that group, which only contains 1, shouldn't it work then? What kind of condition would you suggest?
Hi!
The following trigger is supposed to create a floating text over a unit every 10 seconds, but only as long as the unit is on the map. For some reason the floating text is created in the center of the map in the beginning of the game, even though the condition isn't fulfilled. As soon as a...
Hi!
When I receive a Hero in my map (manual pick, -ar or -random) I'll get a tower too. The tower is placed in a region next to my start location, where the hero is placed.
When typing -reroll (repicking) I'm supposed to get a new Hero together with a new tower (every Hero has a special...
Hi!
This is what I got:
* 6 Player Hero map where every player gets some creeps every couple of seconds to help him defeat his enemies.
* 12 Heroes (4 Agi, 4 Int, 4 Str).
* No imagination whatsoever.
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Agi Heroes
Hero 1:
Skill 1) Nothing yet
Skill 2) AS + MS Aura...